The Lucky Seven Strips Tactics Gaming To Its Bones

Image for article titled The Lucky Seven Strips Tactics Gaming To Its Bones

Final yr we said a sad goodbye to Zachtronics, builders of a few of the most attention-grabbing impartial video video games of the previous decade. And this yr we say hello to The Lucky Seven, a brand new card sport—from a few of the exact same folks—that appears extraordinarily cool.

A “tactical solitaire” sport, it’s being made by Coincidence, a studio/collective that’s made up of a variety of former Zachtronics contributors, together with Zach Barth himself (who has designed The Fortunate Seven) and artist Jonathan Stroh.

The sport is described as:

The Fortunate Seven is a tactical solitaire sport set in an unknown battle of the twentieth century. Like a ways sport, you’ll transfer and assault together with your squad members to neutralize randomly positioned menace playing cards and hold the state of affairs beneath management. Like a solitaire sport, The Fortunate Seven is totally different each time you play and requires you to look forward and take advantage of your choices.


Which could make a bit extra sense when you read the rules and check out some photos, like this one which reveals the playing cards organized in a method that’s reminding me (in a very good way) of the excellent Undaunted.

Image for article titled The Lucky Seven Strips Tactics Gaming To Its Bones


I’m interested to see how the game is able to strip a tactical experience down to something as (relatively) simple as a solitaire card game, yet at the same time promising through its flexibility a game that could be endlessly challenging.

The Fortunate Seven is presently up on Indiegogo, although it must be famous that it’s there merely for preorders, not for improvement; Coincidence say that “the sport is designed, the artwork is completed, and all we have to do is have the sport printed”.


One neat factor—and bear with me on this—is that the field doesn’t embrace directions. As an alternative, you’ll print these out at residence. Which seems like a cheapskate choice, however actually isn’t (small manuals are a negligible price in sport manufacturing vs playing cards, tokens, artwork, and so forth), as a result of like they are saying it means “we will replace them after launch and supply an FAQ for something sudden that comes up”.

Do you know how many board games I’ve had to play over the last decade that had bad instructions, and which needed to be fastened both by making home guidelines to work round them or frantically looking by way of threads on BGG? Almost everybody single one I’ve performed. So the promise of a digital set that’s continuously up to date (supplied it’s, after all!) sounds infinitely extra helpful.


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