Blizzard Boston Devs Blame Boss For Torpedoing Union

A person looks at a Dragon flying across from them in art for World of Warcraft.

Employees at Proletariat Studio, often known as Blizzard Boston, won’t be unionizing after all. The Communications Employees of America Union introduced on Tuesday that it’s going to pull its petition for a union election, and blames Proletariat CEO Seth Sivak for treating staff’ organizing efforts as a private betrayal and holding a collection of conferences to undermine them.

“CWA has withdrawn its request for a illustration election at Activision Blizzard’s Proletariat studio,” a spokesperson wrote in a press launch. “Sadly, Proletariat CEO Seth Sivak selected to comply with Activision Blizzard’s lead and responded to the employees’ want to type a union with confrontational ways. Like many founders, he took the employees’ issues as a private assault and held a collection of conferences that demoralized and disempowered the group, making a free and honest election unattainable.”

Activision Blizzard didn’t instantly reply to a request for remark.

Employees at Proletariat, which had been organizing with CWA beneath the identify Proletariat Employees Alliance, would have been the third union inside Activision Blizzard if their bid was profitable. The group introduced their intentions final month, claiming a supermajority had already signed union playing cards in assist. After Activision Blizzard refused to voluntarily recognize the union, nevertheless, an election with the Nationwide Labor Relations board was required. It now seems CWA and Proletariat Employees Alliance don’t really feel they’ve the mandatory assist to win a majority vote.


The teams declare that’s at the least partially attributable to conferences held by Sivak aimed toward undermining their efforts. “Sadly, our CEO responded by holding conferences which framed the dialog as a private betrayal, as an alternative [of] respecting our proper to hitch collectively to guard ourselves and have a seat on the desk, particularly after Activision Blizzard acquired Proletariat,” Proletariat software program engineer, Dustin Yost, stated in a press release. “These conferences took their toll.”


Oddly, despite these accusations, CWA does not appear to be pursuing any union busting charges with the NLRB in this instance. That’s in stark contrast to other union fights at places like Starbucks and Amazon where accusations of interference by management precipitated high-profile legal challenges. CWA has also pursued union busting charges against Activision Blizzard in the past.

Proletariat was founded by Sivak and four others after Zynga closed its Boston studio in 2012. It was funded by venture capital to work on mobile games before later pivoting to console releases with free-to-play shooter Spellbreak. It was then acquired by Activision Blizzard last summer to work on World of Warcraft, beginning with the lately launched Dragonflight enlargement.


Not like the corporate’s Raven Software program and Blizzard Albany studios, whose high quality assurance departments efficiently unionized final yr, Proletariat staff had been trying to unionize your entire studio, together with all builders outdoors of these in senior administration roles. That was a way more formidable effort, and it’s unclear how a lot disagreements over who would in the end be included within the proposed bargaining unit contributed to the hassle’s unraveling. Axios also previously reported that some present staff felt the union push had occurred too shortly.

“Whereas we’re withdrawing our union election petition at the moment, and actually hope that administration will prioritize the issues that led us to prepare, I nonetheless imagine {that a} union is one of the best ways for staff in our business to make sure our voices are being heard,” Yost stated.


Leave a Reply

Your email address will not be published. Required fields are marked *