
DICE has formally given followers extra particulars about how Battlefield 2042’s pivot to a class-based system within the sport’s upcoming 3.2 replace will work, together with details about its new Weapon Proficiency system.
DICE started a brand new blog post outlining the adjustments by explaining how participant suggestions proved important in implementing the return of a class-based system in Battlefield 2042. At launch, DICE said that many gamers discovered the Specialists, distinctive characters who every had a particular skill or gadget, polarizing. It was a shift from a well-known class-based method for the sequence, and DICE mentioned that it shortly started placing collectively a crew to investigate what might be modified and began to collect fan suggestions.
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The end result isn’t that Specialists are going away totally, however that they may as an alternative be categorized into the 4 courses Battlefield followers know and love–Assault, Assist, Engineer, and Recon.
In contrast to some earlier Battlefield video games, the place sure courses might solely use sure weapon varieties, Battlefield 2042 will as an alternative introduce Weapon Proficiencies for every class. These function an additional incentive for a category to make use of a specific sort weapon, however would not prohibit them from utilizing different weapon varieties.
Assault gamers, for instance, will obtain additional ammo magazines when utilizing an assault rifle, whereas Assist gamers utilizing an SMG will get pleasure from a quicker draw time. The Recon class will naturally wish to lean into sniper rifles because of a continuing, regular scope, and Engineers will profit from improved dispersion whereas utilizing mild machine weapons whereas crouched or inclined.
“The intent of Weapon Proficiencies is to not dictate what you equip your self with, however reasonably to encourage and supply a suggestion on what may match greatest and produce additional class identification for individuals who get pleasure from that sort of gameplay,” DICE writes.
In a match, class icons will now be displayed above the heads of gamers, which can assist establish what class a participant is and what devices they could be bringing right into a firefight. Sure devices can be restricted to Specialists inside a specific class, similar to Engineer Specialists now being the one class with entry to rocket launchers. This in flip will make the sport extra balanced, because the crew now not has to plan round each Specialist getting access to each gadget. Because of this, loadouts will now be per class, with each Specialist inside that function getting access to these loadouts. DICE writes that present loadouts can be wiped when replace 3.2 arrives and gamers might want to rebuild them from scratch. The replace is slated to reach later this month.
Battlefield 2042 obtained off to a tough begin when it launched in 2021, leading to a long delay for the game’s first multiplayer season. Since then, it has steadily improved as DICE has applied participant suggestions. Most of the sport’s unique launch maps have been dramatically reworked to characteristic extra cowl and improved paths for infantry, and DICE has continued so as to add new maps, weapons, and Specialists to the sport since launch. Season 4 will introduce Battlefield 2042’s final specialist, who can be a member of the Recon class.